Post by Seradin Trithane on Dec 27, 2011 18:26:19 GMT -5
[/i] lightning[/size][/font][/center]
SERADIN TRITHANE
wretched
RACE,
Human.
GENDER,
Male.
BATTLE ROLE,
Melee DPS / Magic DPS / Tank
SEXUALITY,
Heterosexual
AGE,
Twenty one.
ALLIANCE,
Himself, and in the future, others of course.
PERSONALITY,
Seradin's personality on the exterior is reminiscent of someone with emotional scars that just wants to be left alone. Yet beneath his tough shell, he has a slew of traits that define him as an individual. For one, he's extremely intelligent. He reacts logically to most situations in a steadfast manner and shrewdly uses his wits when he comes into any sort of obstacle. Simultaneously he's courageous and decisive, making him a very powerful leader no matter the location. He's an ally that just about anyone would benefit from having on their side. Not to mention that he's rather cunning and observant, always giving himself the time to learn and understand something foreign instead of rendering it valueless - at most times at least.
On the gloomy side, he also hosts a fair amount of traits that contribute to his sinister core. The fact that he's mainly pretty distant from others fuel his "lone wolf" concept. He's never been someone to seek out friends for reasons such as emotions or emptiness. There's always some sort of twisted and unknown method to his madness. Such a trait has brewed arrogance in his persona and has made him manipulative of others to certain extents. He can certainly be apathetic when it comes to doing tasks for reasons beyond his own and manages to be quite sarcastic around unwanted company.
APPEARANCE,
The face of Seradin is quite handsome and has a bizarre feminine twist to it in his own mind. He finds his face a child-like innocence, something that most lose as they exit the stages of childhood to adulthood. He finds himself extraordinarily "rugged" and they're are several indicates of that in his own mind. His face is a pale color like his mother. His face is a bit "roundish" and "squarish" with a square like but well shaped. He has a few black hairs stemming at his chin to indicate the growing presence of a goatee. He has a spectacular set of pearly whites tooth by tooth. His lips are a bit larger than small and mostly never dry. His ears fit his head exactly since they aren't big or small either, quite average for a male of his stature. Its complicated by a set of eyes and has a iris with the color of a sea blue ocean. His eyebrows are both black and his eyelashes are only a tad bit long for a male, usually not something someone would recognize on first sight. Since birth his hair has been aloof also keeping a blue moonlight color, though its aloof, its quite soft to the touch.
The neck of Seradin holds his head perfectly in view and his neck isn't extremely wide. In fact, the neck of him is pretty slim. The shoulder bones are stout and strong. His shoulder's are wise replicating his size and width perhaps. As they start at the pinnacle of his shoulders they extend they show long muscular arms on both sides. They aren't any bruises at all to indicate any sort of physical brutality that he has endured from fighting and the such. Mostly due to the gradual healing of most wounds hes had over time. His fingers are lengthy and spider-like but gentle and his nails are cut and fitting for someone of his stature and also have no painted color. Something that he doesn't understand as necessary and probably something he never will understand. The chest and body of this man beneath the garments are physically well built. Though his chest is the form of a toned six pack.
The bottom part of his body is quite fit too and in good shape also. As every human or most, he has a sturdy pair of legs to keep himself upright and standing. They're identical in every aspect and neither is in any twisted state or abnormal state. The thigh is cylindrical as it goes to his knee which are a bit darker than his skin color which is pretty regular for most humans.His feet are regular and aren't very large nor small.
His attire consists of a white hakama and a black sash; his white jacket is ragged with an upturned collar. The inner lining is black, the sleeves are rolled up, and Seradin wears it open, leaving his muscular chest revealed for all too see
WEAPONS,
throwing knives - Seradin keeps a plethora of throwing knives in his inventory at most of the times. Though they aren't anywhere in visual sight to anyone, he fastens them inside of his pants.
katana + tanto - On his back Seradin carries a katana in it's sheathe. The katana is of regular size and there isn't anything that's not normal about it. Yet on the opposite side of his sheathe is a removable tanto that can be retrieved with a rather tough tug. It's known as his surprise attack when all else seems to fail.
ITEMS,
None.
ABILITIES,
[/i] | RANK 1.Lightning Manipulation
Seradin's power all stems from his prized ability to manipulate lightning. It's a mysterious ability that he was birthed with and a gift that has burdened him since his earliest stages of childhood. With this ability he can create absolutely devastating miracles and easily bend electricity to his whim. Over the time he has became quite adept at his art of manipulation and hopes to become one of the most feared elemental benders in Hyrule.
Static Charge.
PASSIVE[/i]/ Seradin's natural control over electricity has gained his an uncanny ability to go along with it. But electricity can control the flow of particles such as protons and electrons in the body, positively or negatively influencing the charge. This can causes the particles to become heavily charged, therefore attracting any outside source of electricity.
Further explained, when one of Seradin's Lightning spells make contact with an opponent or object, that being becomes heavily charged to the point where his next lightning ability directed at the target works like a homing missile and the damage is slightly increased. It specifically homes in on the target. The target only remains charged for one turn after the initial charging strike before Seradin has to strike them again to recharge them. This ability has a (one) post cooldown.
Perkūnas' Bolt. | RANK 1.
This ability is Seradin's most basic damaging spell. Collecting electricity into his palm, Seradin releases a bolt of lightning. This bolt is this unleashed and shot directly at an opponent/target at very high speeds. Once it makes contact with the target it deals a moderate amount of damage and also temporarily numbs the limb it makes contact with. If it's the chest the opponent receives a slight numbing sensation over their whole body. This ability has a (three) post cooldown.[/blockquote][/justify][/size][/blockquote]
RACIAL ABILITIES,[/color]
Superhuman Speed - Level 2.
Superhuman Strength - Level 1.
Superhuman Endurance - Level 1.
HISTORY,
genesis.
There really isn't much that Seradin knows about his birth. In fact, for some unknown reason he has no memory of what he used to be. The last thing that Seradin can remember is waking up in the middle of the day in a evergreen field. He doesn't know how he got there or what happened before then, but constantly receives small flashbacks about certain things that point towards his heritage. The only things that he remember is a torn navy blue banner and a overgrown vineyard that has immersed itself on a desolate and haunted mansion. The goal to finding the truth about his past has given him the belief that the stronger he becomes, the more clues to his history will be revealed to him through flashbacks. His key to his success is through foreign objects, quests, and relationships. Essentially, the tale of this estranged warrior is just beginning.
EXTRAS,
n/a.
FACE CLAIM,
grimmjow, [i]BLEACH[/i]
OTHER CHARACTERS,
none.
HOW DID YOU FIND US,
sos.[/blockquote]