Post by TALLEST SCAR on Feb 2, 2012 22:45:13 GMT -5
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ALARICE SCARBOROUGH
The Ephemeral Scar
RACE,Human-Kokiri Hybrid (Human Dominant).
GENDER,Female
BATTLE ROLE,Melee DPS
SEXUALITY,Pansexual
AGE,20
ALLIANCE,Type IV Anti-Hero
PERSONALITY,Positive
- AMIABLE Alarice is fine with being herself, so she is fine with other people being themselves too, be it their sexuality, race, or archetype (though some personalities might not apply here). You don't have to be a nice person either, you can easily be a frenemy with her.
- GENEROUS Alarice doesn't care much about being fancy, the only thing fancy about her will probably be her arsenal of weaponry to use. If your out drinking, she's probably paying for all of it, even if you guys leave completely drunk. Heirlooms, fancy decorations and books aren't so interesting to her, and to her she might as well give away what she doesn't want (she might sell them, though).
- SOFTY Despite being rough and hard-hitting, she loves animals and lot s of other cute things and aesthetics. She appreciates art even though she doesn't regularly buy any. She can appreciate people's effort, but in the end she isn't so sentimental.
- CLEVER This is kind of iffy, but she has some brilliant moments usually if it goes in her favor or in a closer friend's favor.
- ADRIOT She's a very competent fighter and survivalist. Most important jobs she's inept in she wouldn't even try to do, such as use a bow or some other device she has no practice with.
Negative
- LACK OF TACT Alarice probably has a different, more chaotic and dark way of getting something done, but it's for the greater good in the end. She might have her own one-sided rivalries, which she probably won't be hiding. She's a little rebellious, but innately working towards the morally good ending. The saying goes, " Winners are righteous, losers are the ones deemed evil."
- TSUNDERE The name speaks for itself, really. While she might actually like someone, boy or girl or monster, she'll put on an abusive facade until she can come out of her romantic shell.
- COMBATIVE For all the rough housing she can cause, a fight is something she has a hard time refusing. This might even carry over to her Tsundere facade; Alarice could be trying to egg on her crush to a brawl.
- TYRANT If you give her enough power, it'll probably go to her head. She could abuse her freedom be it because of exemption, leadership, or even love.
- ANGSTY More or less, she feels that most people don't understand her, even insightful people. To her most people don't understand her motives.
APPEARANCE,
She might be a heavy-weight style fighter, but... well...
Alarice is a little under 6 ft. With a lanky length, like most teenagers are. Her hair is naturally grey due to a lack of pigmentation, probably because of her hybrid genes. Her skin is Caucasian and her eye's iris color is green, a rare trait amongst humans but maybe not so rare amongst the Kokiri.Also she's a B cup.
Alarice casually wears a pair of black boots and dark green skorts that reach down to just above her knees. She has a white camp shirt, buttoned, that is short sleeved and has one pocket on the right breast. She has a pair of chain mail gloves, caked and fits perfectly in her hand.
Her voice sounds moderately low and feminine in tone. She's generally okay with a touchy-feely attitude and let's people into her personal space. She is easily aggravated sometimes, and she has a tendency to bathe a lot in her spare time when she isn't roughhousing around.
WEAPONS,
Alarice usually fights with her own personally-named weapons, and probably carries one around in public.
PANDORA'S WAR HAMMER A giant two-handed mallet. It's handle is two inches in diameter and made of obsidian, a volcanic glass. Obsidian is an extrusive igneous rock, not actually glass. The large end of the hammer is much like a rectangle, made of iron. There is no extra tapestry or jewels, just the obsidian and iron.
CELESTIAL WAR AXE A large two-handed axe with a handle made of copper and the blade is double ended, made of iron.
Those are the only two remarkable weapons she's obtained in her lifespan. She's only mediocre at smelting and crafting weapons though, and had help from an experienced blacksmith. If she doesn't have her two large weapons, she might have two smaller weapons such as a pair of mallets or hatchets.
ITEMS,
Alarice doesn't have any kind of item she always carries around in her pockets, excluding her inventory of currency, or as you could call a wallet. What she uses to protect herself is either clipped to her belt or carried over her shoulder.
ABILITIES,
DANCE OF THE MATRIARCH[/center]
This overdrive requires exactly ONE teammate to be triggered (Alarice and one ally [2]). It has specific different types. It lasts the duration of the fight, and can only be activated through strong emotional feelings towards that person.
THE INTREPID DEFENSE This type of drive is active when Alarice is defending an incapacitated or weakened person of interest. While in this state, Alarice takes a few levels in Agility and Attentiveness, it's a sign of loyalty and passion more than just the will to fight. She acts on impulse and, more or less, flawlessly executes attacks (agility) and pays more attention to her opponents and ally (attentiveness).
THE SUBLIME ASSAULT This drive is active when Alarice has to penetrate a defense to save her team member. Alarice takes a few levels in Agility and Valor. This drive ONLY works when there are two or more enemies to defeat. She executes attacks, more or less, flawlessly (agility) and won't let fatigue toll on her until she's finished (Valor).
THE BLOODY ENSEMBLE This drive is active when Alarice is fighting three or more enemies with her team mate. Alarice takes a few levels of Valor and Attentiveness. She won't let fatigue toll on her until she's finished (Valor) and pays more attention to her opponents and her ally (Attentiveness).DANCE OF THE MATRIARCH can only be used once a thread.
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RACIAL ABILITIES,[/color]
Superhuman Strength Level 3 - The human's strength is 4 times stronger than the average human being.
Mighty Wind Level 1 - If the human is killed, they will come back, hanging on by a thread. This only works once a thread.[/size]
HISTORY,
Born of a Kokiri father and a human mother. She lived in a normal Kokiri habitat, but was a misfit among other Kokiri citizens. She didn't care much for nature, and more or less appreciated human and animal life more than plants. She was told that she would die if she left the forest, and she did believe them, as they thought the same. She was a rough, obnoxious kid that was a part of the delinquent clique. When she started growing taller than her friends she quickly became the leader of her circle of friends, more abridgedly what all the youths called "Tallest Scar." Since it was unapparent that her father even had a last name, she had her mother's last name, Scarborough. Some didn't know that Alarice was a girl until meeting her. Her conquest of the social ladder for children was pretty much ignored, or more or less neglected, by the adult Kokiri.
She bid her friends farewell when she was of age, around the time of puberty, and left the forest, thinking that since she was a half-breed of Human and Kokiri, leaving the forest wouldn't cause her to die. And she didn't, obviously. She continued her conquest to become renowned as one of the strongest, though the fact of her pointy ears hindered her threat and intimidation... along with her being an underdeveloped girl, probably because of her Kokiri genes. She had two weapons crafted for her by a middle-aged blacksmith, for the most part normal weapons, only... well, two-handed. Waltzing around the small town with a giant war hammer over her shoulder gave her some credibility to being stronger than she looks. She used her weapons to practice with on rocks and trees, usually cutting them down for a small salary, as well as acting as a paid muscle once or twice a week.
Her nickname around town was "Ephemeral Scar" because she got most of her victims to cough up owed debt just by being there, hence it was a short-lived process of intimidation. Nobody doubted she was a brute, even though she didn't usually have to use any kind of corporeal force to get people to do what they need to do. As well, she also acted as a body guard once or twice. With the money, she paid off her debt for the weapons (on time... sort of.) and supplied herself with food and a small house to sleep in. Some highlights of her career are...
During guard duty, she pummeled a drunk rake to an inch of his life.
While acting as an enforcer, she kicked a door off it's hinges. That was all she needed to do to get a tip, too.
She beat a Goron (only 2X stronger than the average human) in an arm wrestle in a bet to get him to pay his debt.
Sometime around seventeen, Alarice received a letter informing her that her mother has passed away. It was a murder, her body was discovered in Hyrule Field, barely recognizable. She appeared to had left the forest on her own accord, but the cause of death is unknown, most likely from hostiles out in the field that attacked her. Why she left wasn't clear, it was like she left her home for no reason.
She spent a month or two grieving, but got over it soon enough. She never did go to see her father, though, and has no idea how he's doing. She become a little more unenthusiastic for a year, as effect of her death. Alarice left the small no-name village in hopes of finding herself.
EXTRAS,
On special occasions, Alarice might wear a black lounge suit with a white dress shirt underneath and black tie, with black dress shoes and white gloves.
FACE CLAIM,
maka albarn, [i]SOUL EATER[/i]
OTHER CHARACTERS,
Ethan Howell
HOW DID YOU FIND US,
I found Eternity's End out of luck, I was not recommended this site, but I definitely would recommend it to someone looking for a site of this fandom![/blockquote]